We examine The Runes….
“Should we throw the seed in a volcano?”
We want to do this and we would be mainly sucessful. If we don’t do this it will result in a crisis in the family. There is an alternative approach. Through this approach we will be free of it.
We heal the ogre in order to question him.
Urangash – is in charge. (Ogre Mage).
People on the boats are wizards. The gorillas are part of the same group and protect the group by warning them. Captured the elves in order to use them as labour. Been here for two months.
They were to guard the body because the leaders set off a trap and needed to rest yesterday. The ogres were to protect it.
Mages rest in an old caves at the top of a hill – this contains a tower.
Cut down trees – constructed stuff on top of temples. Explored some temples.
Rumour has it that the main person in charge has dissapeared, the rest seem to be packing to leave.
Twenty mercenaries and a few wizards are around.
We return to the cave in the side of volcano. We discover an archway that was almost identical to the others that was just before each of the portal of light. Beyond is a series of pillars that used to hold globes on top but had been destroyed long ago.
Sparrowhawk does some exploring of the shrine of the Numerologist. Goes in via the shaft and discovers a rock fall. In the ceiling was a passageway that they have opened. Steps goes down and past a trap which has caved in the roof. Beyond is a room with a pentagram and some sort of puzzle.
A few minutes later ‘Rory’ comes out to speak of us. He doesn’t want us here and is irritated that we are here. He confirms that they have already got what they came for – this ios just a side interest.
We decide to bypass the people and put everyone into the tapestry and then Sparrowhawk turns to mist and takes them into the room beyond the blocked corridor. Beyond are a series of mathematical puzzels that require us to solve then take a rod from each and place into a central pentagram.
7, 1.6, 4, Pentagram, 20.
A secret door opens and we explore a new corridor. Close behind us the other group use magic to clear the outer passageway. Rory Mataus, a Mage and Mollyborb a Giant. We try hard to negotiate but he seems inflexible. We eventually agree to send two from each party to explore the new passageway.
Fresco – Great bearded man on throne on top of a volcano – surveying the temples below. Rich verdant land below. Lines drawn from eyes of bearded figure to pentagrams to the top of the temples. In space between figure and temples are some equations. In distance and behind him is the tomb of the numerologist. A ray of light passes from tomb to his forhead. There are 8 temples in the fresco.
Fresco – Same scene from a different angle – volcano in detail but with lots of angles
Fresco – Constalation of stars – Great bear figure with eyes and claws – body formed from 8 starts and filled in with others.
Fresco – City, the centre of which is a pentagram in the core. Other equations present that match some of those we have already seen. Lots of equations built into the construction of the city.
Welcome stranger to this great island – if you are no simple grave robber and the Lerenderath have guarded this place appropriately then your presence here comes at a grave time in your civalisation. You have our greatest sympathy. But with what we leave behind, we provide at least hope that all is not lost. We trust you now seek to reveal that which the gods originally provided by their great sacrifice. Here within lies a little information towards your goal though the true secret is available only to those that share an understanding of Geometry and the Gamatria. For as the numnerologist told us – the path to understanding the will of the gods is through an appreciation of mathematics.
Know that we have built our temples in accordance with the will of Marakin himslef whose guidance in the arts of stonemasenry have been amongst the gods greatest gifts. Our understanding of the Gamatria and geometry have been essential in deciding the locations of the temples and are essential for you to understand if you are to map the temple thrones to the imaginary plane required.
Know also that this map is only one of some. Others such as these temples exist though most more subtilly woven into the fabric of the world than these great god inspired constructs. To be fully sucessful you must locate most if not all and anchor your sacrifice in the same way. Good luck and gods speed for your world will never be the same again.
When the temples have been mapped you must locate the temple of Mnemona – a temple that no living man has ever seen. This temple drifts as the anchor for the etherial chains itself moves through your world and in doing so maps its movement. To see that which Mnemona left befind you must understand the nature of her gift of reunion. From this understanding a grave realisation should befall you. A journey that one of you must surely make upon this island.
We speculate that the temple mentioned above is the same as the location that holds the chains that hold the demons.
The mages tells us to look him up in Gilsand.
‘Borrowed’ the body of the Numerologist and cast speak with dead on him.
What is the nature of the artifact of the Gods once located on Mortarbi Island
A. The artifact of the Gods is a temple hidden from view that can only be accessed or considered by the dead.
How can we locate the hidden temple that is the artifact of the gods? Those that die on Mortarbi island – their souls remain here and they can view the temple as it drifts.
Q. What was your great vision?
A. My great vision led to the contrustion of the temples and where to build them and how to use the temples to map to an imaginery plane to allow for the placement of the temple of Mnemoa.
Q. How do we use the temples to map to the imaginarary plane?
A. The imaginary plane is a 2D plane that the temples map onto using autographic projection – these are a small set of transforms used to show profile , detail or precise measurements of a 3D object. If the normal of the viewing plane is paralell to one of the 3d axis the mathemeatic transform is as follows. To project the 3d point Ax Ay Az to a 2D point…………..
Q. What races were present on Mortarbi Island while you were alive
A. The mortarbi people were the only people. We are elven in stock.
Q What is the relavence of the constalation of the great bear in relation to the temples.
A Once you have obtained the mapping of the temples to the orthoganal plane – you will see the constalation of the great bear – the temple of Mnemoa then drifts on that 2D plane. The location of the real world artifact of the gods can be found using an understanding of the mapping of the great bear onto the physical locations of the the world – mapping the drift of the temple of Mnemona allows you to map the real world location of the artifact of the Gods.
We release the elves but are attacked by an enormous dynosaur. Sagramor was sadly killed.
Amigan tells us our our heritage and that we were created as decoys.
Reveal that the Order of Dawn have never struck against us. So the people who attacked us were not working for them.
The Dark Alliance
The Shepards of the root (Including Entarba Green but not here)
Soroshal Al Fahiem
The Rising Sun
In the background – flying and invisible
Murdering Red Avanti
Two other pirates
Van Biers – mercenarey family – alliaed with the Dark Alliance. They front the aquisition of information. They probably don’t know just what the Dark Alliance are all about and would run a mile if they did. They are being manipulated.
Bishop Orvill’s brother (Merik) looking after the Cathedral in Wolsingham.
The Order of Dawn don’t know why the Dark Alliance are helping fund the creation of great Cathedrals of Pellor.
The order of dawn hold secrets that they have protected for ages.. Unless the Dark alliance find the location no event will happen. However they are very close to having to reveal the secrets to the Kings and rulers in order to ask for their help to protect locations but having done so the fall would be inevitable.
Serkeri – Heirophant of the Shepards of the Root – Most powerful of the Shepards. They are here to secure the sages of the Dark Alliance.
El Pardre (Amigan) raises Sagramore.
Amigan, “El Padre”. The Shepherds of the Root – the Fey – Entebbe Green was one of them – Shihiri, is their hierophant. The Dark Alliance – Sansun Thatch is kind of in with them.
Invisibly with him are Mirdering Red Avanti, Jenny Liddle, Blackie, and two others from the pirate ship (see murdering red avanti).
We were created as a distraction for the more powerful group, including Toreth.
Sagramor: Thalimbar , ancient foes of the gods fought. Thalimbarians are not god worshipers. Are they being manipulated?
Found scrolls of ancient wars between the gods. Made artifacts – pyramids, ziggarats – enhanced power of their minds using these artifacts (psionics).
Distrust the King’s Realm. Manipulation by the gods from priestly interference. Wild talents amongst Thalimbarians – Sagramor was one of these, plucked away from his family. Introduced to the church of Mithras, and in doing so completed an aspect of the prophecy – “The dark mind of the bull blood cleansed”.
“The mountain sentinel with his castle in the sky.” Tor has a brother called Toreth, a member of the Order of Dawn – strong of body, mind and faith. Resides in a great keep along with the Storm Lord, high in the mountains overlooking Discordant. Have keep vigil of sentinel since the time of the gods. Parents considered Tor slow and unfocused, and so was given away.
Order of Dawn hunts down evil entities, such as Harbingers. During hunting one of these down of one of these Harbingers a group of teaflings were encountered led by Jareth Blight. All were slain except for a young girl, Teghan. Amigan wishes he had chosen another – her heart is made of darker stuff. “The betrayed who rides on demon’s wings”.
A lonely child who found it difficult to make friends. A lack of belief. Our options were short, and they were pressed for time. “The unbeliever”.
Mother slain by lycanthrope and cursed passed onto Sparrowhawk. Amigan promised his father that he could do something for him. Temple of the Veiled Fist was infultrated by the dark alliance. A breeding ground for turning the lycanthropes against the gods. Sparrowhawk was a plant. Thought that Master Visichay was a more likely target of the dark alliance than Master Carillo.
An orphan, who killed seven other children when her orphanage burnt down. Brought to Kerwin, so others would not harm her. “The blood blaze witch”.
“The slayer and the slain to save all men”. Chose a goodly child – one who cared more for others than himself. Led to church of Pelor. Hoped he would counter Teghan’s presence.