The Journals of Sparrowhawk

Chapter 41 - Capturing the Cloud Castle

We try to scout the castle but the winds make it difficult. Teghan scouts around the castle but its position makes this very difficult.

Tor recounts his last visit here – Tor Dreams with Toreth and then recounts the vision he had upon arriving back at this place – Tor arrives at the Storm Lord’s Keep

We plan an attack and then launch ourselves at a corner tower under cover of a darkness spell. Tor carries two up while the others spider climb. Brother Wookie turns the giant on the wall to dust and we proceed down a set of stairs.

We clear two further undead giants and then climb the forward towers. The demons run from us and the undead giants appear to have fallen back.

We engage several more giants and dispatch them with holy turning.

We travel up half a mile up a set of stairs. We are attacked by a huge undead roc and a skeletal giant. We dispatch the roc with a turn and the giant by hacking it down.

200’ circular tower and 100’ in diameter.takes us 7 hours to reach this point.

There is a force wall covering the top and a force portcullis over the entrance.
Turn to mist and find a lever that lifts the portcullis. Remains of both giants and demons in every room – massive battle.

Room 1 – Guard barracks. Minor personal items.
Room 2 – Table with chairs – food and provisions.
Room 3 – Similar battle scene. Beds.

Stairs up.

Hole in the middle of the rooms.

Floor 2 – Roaring flame in the gap. One huge room at this level. Workbenches. Mithril ore is adsorbed into the tapestry. Along with Adamantium ore.

66000GP Mithil Ore
15000GP Adamantium ore

On the third level we discover a gargantuan white dragon with its flesh melted off. The flesh rears up and attacks us. It has a horrid stench.

Wookie invokes positive energy that has more effect against Sparrowhawk than the undead flesh creature. It engulfs people are starts to dissolve their flesh.

Teghan was infected by a disease which killed her when she fell.

2 Greatswords +2
2 Suits Mithril platemail (Huge)

Skeleton of a dragon

This level appeared to have hosted a gargantuan white dragon.

Stairs up.

3 door level. Floor is almost completely empty but there are signs of battle.

Dome of force over the top. Large piles of boulders.

Sagramore fell to massive damage and was also resurrected.

Tor calls on the smith giant in the morning.
Doesn’t know why the mithril is glowing.
extent of the Storms Lords Keep – Great Gate through the lightning stairs through to the lower keep to Stars watch is the keep is in the right place. If you want it to the keep will drift back to the stairs.
Can will the castle to move and it will.

Gifts given by calling on the master of the forge.
Forging skills and can forge items from the book of love. Cost reduction for giant items. Normal price for other peoples items.

In the upper fort there is a peaceful scene of gardens, statues and fountains broken by signs of battle and carnage. A circle of stones let rip with blasts of lightning that also cause sonic damage. We investigate a temple in the middle of the area, getting hit by bolts on a regular basis.
within is a skeletal figure carrying a rod and a scythe. Looks into a massive chamber with 20’ wide pillars – 1000’s of dead demons and giants. Gargantuan golden chain connected to floor and pillars around it. At the end there is a broken link floating in space.

The liche says he hopes we are here to see what catastrophe we have unleashed on your world. Orcus was here just before you arrived – he was preparing the defenses. Liche is called Vanyan.

The liche hides behind a barrier that wards against the living. Two skeletal giants and several demon archers protect the room. The giants fall to the holy power of Pellor.

Within the temple there is a pedestal with an image within it of the area outside. 800’ cavernous chamber, 20’ wide pillars spread 40’ apart. Beyond the end is black emptiness of space. Colossal golden chain floating off into space. Connected to the pillars via smaller golden chains. At its end is a broken chain. Among the dead are hundreds of demons plus several dozen giants and a small number of angel beings.

6 Gargantuan Greatswords +2

Liche
Breastplate +3
Scythe +2 Keen Unholy
Ring +2 Protection
Scrolls Invis Purge, Meld into stone, Repulsion, Spell Resistance.
Periapt – Wisdom +2

Arbori tells us that she has a tale to tell about Kyuss – High priest of Orcus.

Hall of Thunder – Marble floor, paintings of mountain scenes. Huge head of the last Storm Lord with tendrils coming from it. It regularly regenerates itself by crushing the heads of devoured victims. It bites the head off Sagramor, then raises him as a horrible undead with a long tongue.

It kills Tor with a spell and we flee and rest overnight – raising the dead in the morning.

We spell up and lead in with a swarm of lantern archons. Sparrowhawk finishes it off with some holy water.

We are told of Kyuss by Arbori who has completed her research. Research Surrounding Kyuss

Travel for 2 weeks towards Star Watch.

Message from Master Versice – Halguard is under a new master and there is a seat available at the top table. We need to talk.

Teghan – Message from Gethra – Do you still have the Pelor Priest – Keep him safe there are but a few left.

We reach Stars Watch at the base of the 4 mile stair. The door that opened onto nothing now connected to the stairwell. We climb to the top and find we are on the top of the world – almost in space. Discordant stretches to the south. The sun looks impossibly small. As some days pass the sun passes away.

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Chapter 40 - Attack on the Marililth

We assaulted the Marililth and her minions, killing 6 Hererou demons while a Succubus and a hook demon escaped. Tor performed some mighty heroics and he and Sagramor killed the Marililth before Tor fell to his wounds.

Rescue the Wookie (again). He remembers escaping the demon attack and then sleeping at Sansom Thatch’s house then woke up here. Everything else is clouded.

Discussed the artifact with the Lich. He said that the Barabou (hook head) demon had knowledge of it. The lich removes the undead from the isle by claiming them for himself.

Travel to Vanthus’s isle. Appears to once have been a wardens office. No sign of the Barabou or the succubus. The bridge shows tracks of one bipedal creature having passed over.

Using a True Sight we explore the rest of the prison.

The succubus has joined Sha-shara and tries to take Brother Wookie from us. The Vrock demons unleash their dance on us and we are all damaged. We manage to fly the Wookie over the chasm.

The Sucubus stole Tor’s axe and dropped it into the lava.
Small recompense for the death of Keriexa – I will send it to the same grave that he is in. [Who is this???]

While we were away our King killed their Sultan and now our lands are at war.

There has been a catastrophic tsunami (caused by the Pyramid being raised?)

We rest and then use the Storm Lords Crown to teleport to the Castle. Huge mithral doors bar enterence. We discuss looting them and leaving.

Two massive mithril constructs lie fallen outside. Walls of marble. Skeleton storm giants with Mithril breast plates and gargantuan great swords guard the walls.

Tor had a vision just as we teleported in (Tor arrives at the Storm Lord’s Keep) and we decided to retreat until we had a plan.

Sparrowhawk flies over the castle in mist form to scout the castle.

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Chapter 39 - Assulting the Prison

Teghan goes scouting over the bridge and has her face torn off and stretched over a framework.

Tor turns into a roper and when she attacks him turns strength drains her into the ground.

After some powerful magic Teghan admits that she put her face against the machinery and had it ripped off. We cast a restoration and regeneration to restore Teghan.

We cast an anti-magic shell and proceed past the iron totem with the spikes.

Much of the entrance to the building is dusty and doors have been broken open in the past.

Come across two trumpet arcons – who follow Seriah. They think we follow the Lich. Dinell & Ouza.
We agree an audience with Sereya and some of the party. Seriah is an angel with stumps where wings have been torn off. They came years/decades ago to chase a demon who was corrupting a merchant. He has his own plans for Cubulax. He hopes to torture the demon.

Dread Wraiths, Great Shadows, dozens of Spectres under the control of Orgosh. He was an original warden and helped create some of the magical protections of the prison. We offer to restore his wings but he says that he might do this after he has tortured Cubalaxe. He is broken mentally as well as physically.

Offers to allow us to stay in his chamber and for Sparrowhawk and Teghan to stay in the chamber outside.

If we wish to attack Cubalaxe then he will send an angel to aid us.

We explore in the direction of the filth demons.

Lillith has the Wookie – She feels she was betrayed by someone during an assassination. The cultists of demogorgon captured her and handed her over and he put her here.

Some minions – a babarou rogue (gaunt dark skinned demon with sharp teeth, talons and a hook on the back of its head. Plus a succubus. She plans to take control of all the demons and undead and then move against Grast’s son – Athuse and his army. She could be bargained with.

She can move around the island at will because she is so powerful. Terexia would have been listening in and so she would already know our plans.

Matricide – killing items that you sleep on
plus a long long list of others……
Ironside – killing people in a wheelchair

Lillith needs your friend to keep Vanthus in check and she needs Vanthus to remove Orgosh.

Vanthus has been promised Wookie if he takes out Orgosh – he cannot do this on his own and so he is creating some undead.

He stays here through fear and wisdom. He knows of Demogorgons plans and things about him. Info on this polace – who used to live here and where she has gone. He will destroy our world as he did Discordant. He knows of his weaknesses. Someone who understands him better than any – and will be useful when we face him.

The death of the lich (Orgosh) would not drop the wards but would give access to something that would allow the demons to escape.

Shav-i-a-mor-ay the succubus who Demogorgon was most enamoured with – she is in a prison. She knows all and is willing to tell all.

Vanthus is on the island. Can fly across but gargoyles will attack. He is a mighty warrior and draws undead to his side.

We can summon the great drake that resides in the lava. Any large disturbance will cause it to wake and come out. However this would be a desperate measure.

The death knight has been tasked with bringing wookie here and keeping him safe.
He claims that Orgosh’s minions have already been neutralised by him and now would be a good time to attack him.

After some small amount of bimbling we decide to attack.

We immediately lock Vanthus down by grappling him despite a beating from a number of dread wraiths fly off with his corpse; however Tor is possessed and flies over and steals the corpse.

On the way back two gargoyles attack. They drain levels with their gaze and are able to link to an person and share any damage with an opponent. Tor comes to his senses (presumably after transferring Vanthus spirit to a Dread Wraith) and then flies back with the body.

Mithril Breastplate
Flaming Longsword
Flaming Sickle
Ring
Amulet
Boots
Belt
1200g

A number of the party took wounds from the undead that would not heal. We ask the angels and discover the damage can be healed in a holy area. However he cannot remember which spell exactly is needed.

We return to Orgosh with the corpse of Vanthus. Sham-i-a-more-a is in the Well of Darkness. She committed some treachery against Demogorgon. A place of legend. Mal-kan-thay usurped Sham-i-a-more-a. Orgosh was responsible for placing some of the wards and protections in this place because Demogorgon has his soul.

Orgosh offers to take us to the Well of Darkness anytime we wish. It is a place of legend. He wishes the destruction of Demogorgon. Our paths lead in the same direction.

She has a number of Hezeru demons. and will only have shown us exactly what she wants us to see. Whatever plan we have to rescue our brother we should have other options. If she believes we are weak she may underestimate us.

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Chapter 38 - Between a Vrock and a hard place

The island we are exploring has been split in two by a massive eruption. The prison appears to have had something break out of it in the past but not recently. Within is a chasm, hundreds of meters deep. A wall of bones lies across one corner and Vrok demons fly out from behind it.

An eruption outside in the centre of the island spews out sulphur and a plume of lava into the air. The air outside the building becomes choking with Sulphur and ash.

The building itself is made of stone. It is 700’ long and is lined with a metal.

Behind the bone wall there is a village where the guards appear to live. On the far side other demons guard creatures in cages.

Tiefling mage/thief started dispelling our spells. We engaged her and did nothing to her. She said she knows why we are here and does not intend to make it easy for us.

Quill casts a floating wizard eye and explores the cage area. Sparrowhawk protects him while he does this.

The cages are suspended from the ceiling on chains. All are connected together by chains. A number of brute-like lizard creatures guard along with a strange demon with crab claws.

60 small cages (20’ square) and 3 large cages holding a Balor and an angelic figure.

5 to 10 guards in total plus the boss.

4 Statues of demons.

We scout outside and see flying demons far overhead and gargoyle like creatures overlooking the bridges.

Inside we decide to talk to the demons on the other side of the bone wall. The golum is sent to bring Teghan over.

Fiend introduces herself. She is She-shara. Teghan introduces herself as Queen of the Realm of Incipidus. She is a minion of Demogorgan. She is here to capture a Priest who wields an artifact.

Demogorgan is coming to our world and he has taken a special interest in our world.

She has been asked to retrieve the priest in order to wield the artifact. If we find him before she does then please hand him over.

Cul-u-bal-axe warden – been playing too much. Squeezing the life out of them in many different ways. Particularly strong quake a while ago and a number of creatures escaped. Some prisoners have taken up places around the island.

Not many guards left – the prisoners took revenge. Thus the Wookie has not been taken straight to her.

Teghan trys to offer her the artifact in return for the Wookie. She refuses.

She believes that Teghan will be held here because of the strength of the Demonic blood. She offers to put in a good word with Demogorgon in return for the Wookie.

She tells us that the Wookie is on the other side of the island and she hopes that we will be able to cut through the beasts of the island.

We decide to attack the prison as a distraction while Teghan frees the Angel. The Angel cowers in a corner of its cell even when freed.

We killed 6 of the guards but 6 more closed on us. At this point we withdraw.

We explore the crevice which leads down to a seawater filled area. Underwater there are no exits. We sleep on our folding boat but are woken by the Demon woman demanding payment for resting where she can annoy us.

She returns and Tor offers to tell her future. He reads the runes.

“What will happen if you harass us all night”

  • Good fortune and luck will happen if you choose a different approach
  • If you continue to harass us it will lead to destruction
  • Not the will of the gods if you choose to harass us

We try to sleep just outside but are disturbed by the volcano erupting. We move inside but but are attacked by the Demon woman and her minions.

Fed up with all of this we decide to attack the Demons beyond the wall.
We lost the fight and two of the party died. Two of them (one still alive) were carried off by the golum and Sparrowhawk dies trying to rescue them. The others were beat into the ground.

Teghan negotiated with the Demon

Other People in the other part of the prison

  • Belshemoth – Shetor Demodan – Large pile of demonic detritus
  • Lilliel – Maralith – General in the army of Grast
  • Orgosh – Tiny malformed Lich. Either an original guard or one of the first prisoners
  • Sariah – Angelic being. Fled when the quake happened after being tortured

Our brother brought here by Vanthus – A Death Knight
Plus his followers. His followers were slaign by the Demon woman and Culubalaxe

She was a guard and speaks to Demogorgon via a statue. He has promised her that if she gets Brother Wookie then she will be freed.

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Chapter 37 - A New Day, A New Direction

We approach the gates of the city and prepare to be ambushed. A person approaches and hands over a letter which has had the seal broken. The ambush is launched but we get away before the were-bear can capture Quill.

We get a message from Arbori saying that she was progressing and had some help from an old man who was being particularly helpful.

A message arrives from Tzolo and she says that she had given Sparrowhawk eternal life and this is how he repayed her. He was now lost to her. He replied saying that his offer had been honest but if that was her decsion then so be it.

Quill scries Brother Wookie and sees him tied up on a ship. He is being guarded by minions and 1 humanoid Vanthus – Demonic wings, black metal armour, Flaming 1H weapons, Goat skull motif on the breastplate (Symbol of Orcus). Face or mask was a skull.

Divideads Ire – A prison in Discordent that is somewhere people don’t go.

We get a message a message from Arbori saying she has someinformation on the Black Pyramid and we might like to go and talk to her.

Teghan teleports off to Arbori and spends the night with her. She met the old man in the library and he was taken with her flaming hair. He has taken a shine to her and taken her to keepers of oral lore who hold most of the information regarding Thalimbar. She hands over some information.

She has mentioned the Carcosa codex to Abas Samir bin Abib and he is interested in reading it.

Powerful divination – Wookie is on a boat in the gaping Maw in Discordant (a body of water). There is an island in the Gaping Maw called Abysm. Ruled by Demigorgon – Two gigantic towers in the centre of his realm.
Ship is trying to pass this area on its way to Dividens Ire – Another island in Gaping Maw. Tropical island split in half by volcanic eruption.

Sending to Bishop Orvil but he doesn’t reply.

We discover that Wookie is concious but he appears to be drugged.

We plane shift to Incipidus and speak to the butler. He tells us that Balcuth has been flying around here and ensuring that everyone knows that Teghan rules here.

We explore the perameters of using the powers of the realm – we discover that they are limited to the bounds of this realm.

Arbori sends to us – Abas Samir bin Abib has a brother who knows about Dividens Ire.

Original Ancient Gods
Nemona – Lover, Keeping the memory alive
Getha Main – HE pursuaded the gods to leave. Great warrior. Fought in the great battle. Architecture, weapons and armour.
Selecia (Great Shepess)
Shalack – Sea
Marukin –
Auara – Light and Love
Kalzakar
Azumra

Valarian – The Herder. Believes all creatures have a right to life. Higher creatures have a responsibility to aid the lesser creatures. He was killed by the first great evil (first victim of the great black plague).

Tor receives a crown in his communication bag. Testing confirms it is an artefact.

He then receives a head of a Storm Giant complete with some crumpled notes.

During the night we are attacked. Two dark skinned sand giants.

They were carrying one of our wanted posters which have allegedly already reached Thalimbar. We check out the story in the marketplace looking for wanted posters. There are none there – making us believe he is lying. He claims he was given the poster by a woman who had a stack of them..

We cast analyse dweomer on the Storm Giants Crown.

Artifact – Storm Lords Crown
Wearer may move Storm Lords Keep
Wearer has DR/30 Electrical
Cast Storm of Vengeance 1/day (PHB p287)
10d10 Lightning ball 10’ radius 1/10mins
Alter weather around keep
Teleport to keep 1/day to keep gates
Race required Giant(Good)
Needs attunement over time.

5225 Gold from selling items.

Legend Lore on the crown: “Given to Fyorgin Heimdall, last of the Storm Lords, killed in battle against Demogorgon himself. The wearer of the crown yields command of the Storm Lords Keep to the wearer if the blood line matches the faithful. The stronger the line of blood to the Storm Lords, the greater the Keep will yield to the will of the Crown. A bastion against devil and demon it’s fall was long yearned for. The greatest symbol against their imprisonment and a rallying cry for all of Discordant. Who will now dare to tread in those once hallowed hall?”.

Legend Lore on the Giants head: “Gulveig Algron, the scribe to Fyorgin Heimdall. Like father and father before, his line chronicled the history of the Storm Lords Keep. Small for his kind and born deformed, his body twisted and wracked with pains. He was the last to live within the Storm Lords Keep and died as he lived, in regret at his physical weaknesses. He died with the pen in hand and not the sword, against a long held promise he made to himself for in the end terror gripped his soul and his death unglorious.”

Cast Speak with Dead on the Giant Head
When was the Storms Lords Keep last move
3 Days before my death.

Describe the forces arayed against you at the point of your death
Huge demon – 4 arms 2 heads and great talons. I died alone.

Who is Stars Watch reached
A great climb up stairs beyond the clouds

Where was the keep when you died?
The keep was moved to where the fighting was greatest. To where the need was large. It was moved 800 miles NE of Stars Watch.

Which demon’s domains boarder the pass you guarded?
Grast owned the pass beneath the mountains on the southern side – he is the dark price.

How long will it take for Tor to attune himself to the crown.
A small number of days or not at all depending on how you want to use the crown.

Cast Speak with dead on the dead giant mercenary
How did you find us?
Sexy lady told us where to go

What did you do for a living
Killed a lot of people

What proof of our death did you intend to present
The entire body

Describe the sexy lady
Typical Thalimbarian, raven black hair, piercing green eyes.

Where were you to meet her afterwards
No plan to meet anyone- take bodies back and get rich.

We discuss the journey to Dividens Ire. Abas Samir bin Abib agrees to exchange knowledge of the end of the world and a trip to the giants in exchange for a trip to find the Wookie. This also fulfils the last request of the giants to ensure their tale is told.

We plane shift to the prison plane and travel on a flying carpet to the prison itself.

Attacked by demonic creatures.

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Chapter 36 - Looking for A Direction

Following a mysterious day of shopping we progress to the ambush.

They try and talk us into giving up while some other unknown force persuades Teghan to kick off.

One person turns into a bear and another grows huge. One outside appears to summon a gargantuan elemental when struck and casts disruption on his weapon.

They locked several of us here by casting a spell preventing us from teleporting away.

One of the people attacking us is a mind flayer (visible only using true sight).
One of the people is extremely good – so good that it will effect evil creatures.

Arbiters of Justice can turn people into a gold statue – very hard to remove this effect. Statue taken back into the Kings Gallery and put on display.

Generally we lose and people are captured and Sparrowhawk escapes but once they have Teghan they take her and leave.

We try and scry Teghan but all attempts are blocked.

Rather than choose our destiny we decide to cast the runes.
Q. “If we do not act immediately what will be the fate of Teghan”.

The Gods will be deeply offended by us doing nothing.
If we do nothing then secrets we would otherwise learn we will never learn.
There is another path but we would have to have the conviction to take it.
If we do nothing then her fate will be assured.
Doing nothing will be healthy for the family. {Dubious interpretation}

Tor uses a wish to get Teghan back and she is immediately returned.

At this point Tor was overcome with a true vision……..
Tor saw the statue of Teghan put on a funeral pyre that was lit and the statue melted. Teghan was destroyed – but after a few days she rose from the ashes but this seemed to trigger great shadows and the world being cast into darkness.

When you are pondering the knowledge you will loose Tor sees himself under a pool of water while the knowledge of the world is being absorbed into him. When he gets up he seems surrounded by a circle of alien giant creatures the same as those that came from another plane.

We cast spells to determine the nature of the effect on Teghan.
Judgement of Gold – Broken by successive applications of Remove Curse and Stone to Flesh.

We discuss the influences on Teghan and how we might remove them once she is ungolded.

Tyralandi appears. Vessel of immense power is interfering with their ability to do some archaeology.

[Side note – Isn’t this convenient – we were interrupted just as we discussed actually dealing with Teghan. Should we pay this goal more attention? We know what happened when Tor touched the Artefact of the Gods in Haalguard. Would this have a positive effect on Teghan?]

Necromantic force turning all our deep sea divers to undead. They are trying to recover the pyramid.

Teghan must not die before the end of the world. The end of the world must come first.

She asks us to deal with this but Sparrowhawk asks for a gesture before we do anything for her. She is unwilling to do this and so she tries to talk others into doing this for her.

We travel to the capital of Thalimbar and attempt to research something for Sagrimor.

Sagramor gets a message from the Wookie.
“Help Wheloon cathedral under attack, Its a massacre , demons warriors evil priests, we are being slaughtered.”

We teleport to the region and scout out the temple.
Red Forge Elite are in the fort.

We sneak into the main temple by the back passage. Inside we hear sounds of battle.

On the other side of the door is Orcus and Balcuth along with a vast awray of other evil creatures. On the good side are Samsun Thatch, Bishop Orvil and the Wookie.

There were several named demons along with the Dark Fey. We believe that there were also Shepard’s of the Root (Dark Druids) there as well.

Wookie feels that this place will fall and that we should recover the artefact before it does. The good guys are falling and being carried off by flying brain-like creatures with beaks while the demons are being replaced via the portal in the ceiling.

There were 4 significant demons in there including Balcuth and Orcus.

We evacuate the building but a marilynth follows us and tries to prevent us from escaping.

We line up to cast Shadow Walk but Samsun Thatch betrays us and breaks the line then teleports out taking just Brother Wookie with him. This leaves Tor, Sparrowhawk and
Sagramor.

With the completion of the Cathedral they decided to mark it with a celebration. All the High Priests and Paladins were invited along with High Priests of other religions.

Local town militia were looking after the Fort but the Red Forge Elite were hired by Sansom Thatch who then turned on the good guys in the battle.

We agree to allow Bishop Orvil to talk to Sansum Thatch and travel to the night towards Samsom’s main residence. Samsum doesn’t like us and can be petulant so the Bishop wants to talk to him alone.

We leave the Bishop to do this and leave to rest.

We are attacked during the next day by two huge oozes and two fey creatures with armour welded to their skin and whirling blades around them. They kill two of the party with maximised blade barriers.

(M) Spiked Chain
(M) Armour Grafted onto him

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Chapter 35 - Betrayed!!!!

Still in the tower the party attempt to rest in a spell created mansion but are rudely interrupted just an hour into their massages.

An shadow like creature was dispatched and an elemental (which dispelled the massage and dinner) ran away.

We attempt to rest again and are attacked again by the elemental creature. It has spell resistance greater than 29, AC something horrible and around 25 damage resistance. It dispells magic at a glance and imprisons multiple people in spheres of force just as easily. It also blasts a wall of ice with flames to move through it.

After 20 minutes the force cages disappear.

We rest in the caves beneath the tower and manage an uninterrupted sleep. The next evening we again venture back into the tower and assault a number of half half machine Minotaurs. On the next floor a shadow disappears.

After dispatching the shadow a huge one appears. A wave of darkness washes over us and causes huge damage to the living.

A powerful fey mage runs past us all shrouded in shadow. He casts several shadow spells and kills Teghan. After raising her we progress to the next floor.

On the next floor there is a large glass cube with electricity arcing down wires into it. The device is designed to trap a creature within and syphon off its innate magical powers.

We destroy the device much to Teghan’s annoyance who wanted to save it in case we needed to melt anyone.

We open the lift shaft and rust the roof. Above a lift shaft goes upwards. Around 160’ up the shaft a door opens into an other floor where we discover huge numbers of prisoners and two huge constructs.

Centre console allows scrying, teleportation and some sort of shadow portal.

We operate the centre console and teleport up to a higher level of the tower, arriving at another console. Naked humanoid in a glass jar.

We fight an epic fight with the cleaning lady and smash the glass, killing the man in the tube.

Brass Amulet (M)
Scrolls
Wand
Money – To be confirmed next session

The books on this level have been torn apart – leaving just the covers. The owner had sufficient knowledge to make, forge or craft anything.

We operate the final control panel and an image of the wall on the lowest level appears. From inside the wall we see thousands of automotons with a Gargantuan automonton red dragon ion the background.
A small number of live Thalambarians mill about at the front along with Sorashal Al Fahim

We send a message to Amigan saying Have discovered a huge atomiton army under the control of Sorashal Al Fahim – Instructions?

Reply: We need to talk – meet me at Ravenswatch Inn – Ebsworth Rising".

We speak to Sorashal who initially doesn’t recognise us.
“What are you doing in Keban-an Ex’s Tower?”

He suggests there are Liches and Shelaki around the tower.

Stay away from the east coast.

He gathers the army for others.

He was told that we were dead – told this by Uzumray and his children that we had been taken and used. Was not surprised that they had been lied to.

He asked to speak to the machinist – who we think was the red man in the glass tube.

We destroy the controls of the tower and then plane shift away.
Planeshift away and teleport to Ebsworth.

We arrive at the inn and a man claiming to be Amigan asked to speak to Sparrowhawk alone. He is obviously not Amigan – he hands over a note.


Img008

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Chapter 34 - Exploring the Black Tower

We enter the ‘lift’ and press a button. A scan occurs and names us all in Silven. It also states all the spells we have running. It then says “Terminate” and starts to release poison gas into the lift. We blink out and open the door.

Blinking through the other door we discover a set of stairs going up.

We send the scouts upstairs invisible and moving silently. They are immediately spotted.

There are a large group of blind humanoids up there with 2 Fey spellcasters who engage Tor and Teghan. Tor runs away…..

We kill all the Grimloks and advance up the stairs.

We climb the stairs and see an area of darkness descending towards us.

In the centre of the darkness is a gargantuan bear headed automaton. We decide that this is the Fey that was having spells cast on it and we should run away and wait until it’s spells run out.

A truesight reveals that it is indeed a humanoid fey but polymorphed into a huge creature.
Attempts to hit it fail because of the number of spells protecting it.

We dispel several walls and retreat into the corridor below. Tor runs the other way and takes on the creatures on the next level above.

Tor reported that there were two dark fey at the top of the ramp. Cold damage and swords with shadow aura – striking from range. Shadow elemental with them.

We wait for a few minutes then scout out the levels above using a wizard eye. There is a shadow elemental guarding our way up and fog leading into the level above.

We enter the level above and are set upon by a number of fey and shadow elementals.

We fight them down to their last man and then offer him his life in exchange for information. He claims that there are many more of them.

We kill him and search the level with a truesight. These are mundane rooms with living quarters.

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Chapter 33 - Hi Ho, Hi Ho, Its off to "makework" we go

We speak to the actress – She tells us of the person who gave her the book and the mask. Bard gave her to them in Duchemy Antanor Telthin. The Carcosa Codex – he had been searching for and eventually found. Spoke of alien cities , haunted lakes and mysterious places.

We rest for the remainder of the day releasing the bard in the morning. Amigan contacts us and tells us that some people got sucked into Discordant when Bucastle merged with the demonic forest and asks us to rescue them.

One was a sorceress who had the ability to get back and reported – bringing with her items from the plane (metal) that allow us to return there.

We planeshift to a plane of discordent – dark dense forest. Twisted and gnarled.

We locate 5 ogres and a Minotaur – all clad in plate dragging 3 humanoids behind them.

We very effectively dispatch them with no losses and little damage

Ogres – Plate armour fused with their skin. Alchemical substances were piped to their bodies in order to enhance them.

5 * Magical Great club

Find prisoners:-

Bartholomew – Merchant.
Drake – Priest of Kord
Jake – Farmer

We tapestry the three.

We scout using Sparrowhawk in bat form. Spots an area of volcanoes and a huge spire with a large dragon sat on the top.

We scout the tower (badly) and it swoops down and breathes acid. It then climbs back up – seemingly unable to fly back.

The numpty brothers go scouting again and this time set off the fire based defenders (cloud) and run around saying ouch! rather than doing any scouting.

The party rest overnight and spell up to take on the Hydra. We discover that it does not breath fire, instead breathing acid, sonic, lightning, cold and slow.

It was eventually dispatched without loss on our side.

Further down the tunnel a room opened up into multiple branches. A 20’ chimney of metal leads up from an empty cavern. A lockable (but unlocked) metal trapdoor covered the hole. In the room above a number of constructs work on a forge and two evicerators guard the chamber controlled by a metal plated salamander.

Exploring the chute revealed that it was formed of polished metal making normal climbing almost impossible. An enormous anti magic zone covered 100’ of the chute making magical climbing impossible.

As the antimagic zone extended up to the trapdoor there appeared to be no way to enter the room without being noticed. With no obvious way into the room and only one member of the party able to enter we sent one person up who attempted to tie a rope to allow the rest of the group up.

The guards on that level quickly activated an alarm and attacked – severing the rope and leaving just two people up top. Teghan was badly injured in just seconds and exited leaving Sparrowhawk to keep the guards occupied while the party came up with a new plan.

Much time passed……

and then some more time……

Sagramor remembered that walls were not always ‘up’ to him and walked up the walls.

Rust monster & comedy tensers floating disc episode.
Gun turrets – Zap us with stuff (weakness) – used a rust monster against them.

Salamander – Green piece of metal

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Chapter 32 - We establish our demonic credentials

Tyralandi turns up looking very demonic and offers to help. This is obviously going to end badly…

She claims she is the only thing stopping King Artemis III from coming along and flaying the party. He and the Justicery of the Scales are hunting the people who caused the near apocalypse.

Originally 5 kingdoms merged.
Halguaard sacked by barbarian horde.
Now Bucastle lost

Rest of the Barons and Lords consider him a little careless so he is turning all his resources to finding us.

Balcuth told Teghan everything but she has not told us. Shame we don’t understand why we are doing all this work for us. Gods ultimately very jealous they set a limit on what you could achieve. They aim to remove this binding on what we could become.

Quill responds by saying that Teghan is incompetent and therefore has probably forgotten most of what she was told rather than actually holding things back.

Tyralandi suggests that if Sparrowhawk wishes to ever become epic then he will have to support her faction and with that she summons up a Demon and offers it to Quill in order to aid us.

Teghan flies back and listens in to the players. They are meeting with the mayor and the head of the guards. She is pushing for the play to go ahead but the others are saying that the building is unsafe and the mayor is persuaded not to go ahead. They do however say that that the family is implicated with demons.

We contact Amiganand inform him that we have disrupted the play and do not intend to pursue the players. Amigan tells us that he may have another mission in a couple of days.

Scry for a day. They have no plan or destination but feel they can find another location. Two groups or factions below her. Bards and non bards. They have another agenda.

“Making it permanent” – phrase crops up.

Didn’t understand why a group as powerful as the party would pursue them. Thought that they had left no clues behind.

There is a long discussion on the nature of the world. Sophea appears to pursue a an agenda of her own and has fallen in with others in order to recover hidden knowledge.

Mages only progress in one of four ways:-

A meritocracy
Wealth
Power
The “Casting Couch”

We follow the troop to another larger local town and see that they intend to play there. We plan an attack taking into account the fact that Sagramor feels that collateral damage is acceptable.

We attack the troop in an inn at night.
The party were mostly defeated by thin panes of glass and a couple of guards.

Most of the party finally admit they have been bad and hand themselves in at the jail.

Whip Dagger – +3
Harp – Alstroth
Mask – Palid Mask yellow sign of hastur on forehead. 3/day Quickened lesser confusion but there are more effects around the mask. Something around access to the wearers mind by an external force but exact effect is unclear.
Amulet – Resistance +2
Amulet with 8 small crystals – Life
Wand * 3 – Mage Armour, Restoration, Shield

When pale faced people die their armour and weapons disappears
Teeth coming from their scalp.
4 Magical teeth – Need to have a pact with strange creature. Greater magic weapon 1/day, deeper darkness 1/day
2 magical lens – Sapphire Monocle – Supernatural ability (pact magic) raise DC.
Strands of muscle attached to arms and still pulsing.

Bards:
Harp – Doss Lute (p156 book of joy)
Scroll – Mind Fog
Mask – Mask of Lies (p115 book of joy)

Giant
Full Plate +2
Greatsword +2
Amulet – +2 amulet of health
Belt – +4 Strength (Tor carrying)
Cure Serious *3

Book with strange sigils
12700g
Costumes and scenery. Pyramid set in ashen sands. Floating city in the background.

Carcosa – Place. What lies behind the curtain.
Use the combined mind of everyone there to find of more.
Passage between this world and another world that noone has ever been to. She could not make contact with the people on the other side.
She confirmed that the book and the mask would enlighten us.

Pale skinned creatures have given of themselves to things beyond the curtain (pacts).
Just beasts came through.

She escaped after charming several party members. Sparrowhawk chased her down and killed her. Once dead something crawled out of her ear.

We arranged for Templeton to raise her from the dead.
Sparrowhawk

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